Right-click an empty spot on the main grid to place a new canvas.
Left-click one of a canvas's blocks to select it, then drag the
arrows to move, the rings to rotate (one axis at a time — grabbing
another ring switches the axis) and the cubes to scale (center cube scales
uniformly). Del deletes the selected canvas, X deselects. Exact numbers live in
the "Canvases" dialog in the toolbar.
Each face can hold its own color — F toggles this while building.
Exports keep the per-face colors.
Left-click sets corner A, right-click corner B.
In-world: Enter/F fills with the selected color, Del deletes, X deselects.
Gives flat colors a Minecraft-like texture: each block shifts to
one of a few nearby shades of its own color. Applies to the selection if you have
one, otherwise the whole model. Apply again for a stronger grain — Ctrl+Z undoes
one pass at a time.
Click to build
A 48×48×48 canvas — the exact size of Minecraft's Java model space.
Mouse
look around
W A S D
walk
Space
jump
Space ×2
toggle flying
Space / Shift
fly up / down
Ctrl
sprint
Right click
place block
Left click
break block
E
tool menu — place / paint / select / canvas
Canvas tool
place extra grids & drag the gizmo to move, rotate, scale
Q / Middle click
pick the color you're looking at
1–9 / wheel
select color
Alt + wheel
switch palette
Hold 1–9
edit that slot's color
, . / P
animation — step frames / play (frames bar, bottom left)
Ctrl + Z
undo
Esc
release mouse
Right-click a hotbar slot — or click the big swatch — to pick any color (mouse released).
Build together
Start a live session on this canvas. Anyone who opens your
invite link builds with you — same blocks, same palette, in real time. When
you're done, everyone saves their own copy to the Yard under their own name.
Send this link — anyone who opens it joins your build live.
On another device it needs to reach this computer (same network: use your LAN
address instead of localhost).
Join a shared build
You've been invited to build together. Pick a name — the
other builders see it above your head.
No Minecraft folder selected
The resource pack will be written to the default Minecraft folder:
Playing modded (CurseForge, Prism, MultiMC…)? Choose your instance
folder instead — you can change it any time with the "MC folder" button.
Preview
Live in-game look for the selected context.
Drag to rotate, scroll to zoom.
Import a model
Rebuilds a Minecraft Java item model into editable voxels —
boxes snap to the 48³ grid and colors are read back from the textures. Works on
VoxelYard exports (animated ones come back with all their frames) and on other
packs' models. Leave the folder empty for your VoxelYard resource pack, or paste
the path of any unzipped pack (the folder holding assets).
Get the model in-game
Run these in chat (needs cheats / OP). Export the model with
"To Minecraft" first, then reload with F3 + T.